Sea of Plunder

Sea of Plunder is a treasure hunting game in which you are a merchant ship sailing across the endless sea, racing to get to mysterious treasure islands while at the same time gathering goods from port cities,dodging pirates, getting pushed around by hurricanes, and stealing cargo from the other merchants/treasure hunters!

It is a 2-4 player family game that takes about 30-60 min to play. It is designed by myself, Rusty Lumpkin. It has been so much fun to watch this game begin to come to life! It never would have been possible without the artist Lynn Hazen Morrow!

In Sea of Plunder you will attempt to use wise hand management to race your opponents to the elusive and very valuable treasure islands. Also swing by the port cities to pick up 4 different types of goods to score major points through set collection. Use your discard to direct the pirates into your opponents’ path, but don’t forget to choose what you discard carefully because your opponents might find the card tempting! Even when your competitors or unexpected event cards foil your plan, it is easy to make a new one with the help of magical compass tokens and multi-use cards!

Scoring and Goal: Four things are taken into account for scoring at the end of the game.
Treasures – The players can gather treasures from the mysterious treasure islands throughout the game.
Goods – A second way is by collecting the unique goods that are produced at each of the port cities located on the 4 home islands. The goods are a set collection objective where you get more points for having multiple different types of goods. (this means that you have to travel to the multiple islands or trade with another merchant for them)
Magical Compasses – A player is also awarded points at the end of the game for each “magical compass” that they possess. All the players are given these through out the game but they can also gain these in trades from other players.

Debt – Each player is deducted points based on the amount of debt that they have gained throughout the game. A player will obtain debt any time that they come into contact with pirates and are unable to bribe them with a good. In this instance the pirates attach the ship and the player gains debt which represents the price that they had to pay for repairs

The player with the total highest score wins. In the case of a tie, the player with the most magical compasses left wins.

Player Power Cards: Each Player receives a player power that guarantees a unique experience for each player!

Players take turns in clockwise fashion. They will draw two cards and add them to their hand. They then choose to play a card (a treasure map, port city, or action card) these will commonly affect the active player (Exceptions would include some action cards). The player then chooses to discard a card. The card discarded allows the player to choose a pirate on the map and move it accordingly

Action Cards: Allow the player to preform more complex combos or implement some “that that” upon the other players. You may also always discard them instead to be played as a map that allows you to move in any direction.

Event Cards: These are cards that are dispersed throughout the draw deck. When they appear they do not count as one of your draws or plays but they are played immediately and affect all players.

Treasure Islands: The game starts with one treasure island in the middle of the board. When a player sails across a treasure island they have now discovered it and found the treasure. That treasure island will disappear off the map and a new treasure island location will be randomly generated. Event cards such as “Tales of More Treasure” cause new treasure islands to be generated onto the board so that by the end of the game there are multiple options of islands that you can choose to sail towards.

The Pirates: There are four pirate ships that can be moved across the board according to each players discard. You can use the pirates to discover the treasure islands (the pirate would get the treasure) if an opponent is getting to close to it for comfort. You can also sail the pirate into another player forcing them to loose a good or accumulate debt. You may also place a pirate on the port cities to help blockade your opponent merchants from gathering the goods from that city.

Game End: The game end can be triggered in two ways. When a player has collected 3 treasures or when the pirates have collected 6 treasures. When the game end is triggered, the players finish the round and then calculate final scoring.

Made for the family!

This is a game that is perfect for the family! It has been heralded as a Gateway game with simple mechanics that allow both young and old to grasp, but take time to master! All of the art is 100% family friendly!

Unique/Custom Dice and Meeples!

We have worked hard to make our game unique! We want it to be different than any other game on your shelf! For this reason we have added in custom 14 sided dice and new, never before seen boat meeples. We plan to have 5 uniquely different boats, each one resembling a different style and culture!

100% Color Blind Friendly

We have taken great care to make sure that Color Blindness will not be an issue or anyone that backs this campaign! With our custom dice and meeples there are plenty of difference besides color to help players determine each items owner and role in the game (If you feel that we might have missed something please let me know!)

The Seas are Endless!

Sea of Plunder has more than enough going on for it to be a stand alone game! Yet there are still plenty of uncharted waters to be sailed in this universe! In the future we plan to release “Sea of Plunder: Curse of the Kraken”. This an expansion that is currently in the initial phases of playtesting that allows the addition of a 5th Player that will take on the role of a ship-thirsty Kraken. It also brings in ancient and mysterious artifacts of immense power!

Three Nail Games is a company whose mission is to make high quality games that are going to bring together families and friends to build memories that last a lifetime! Sea of Plunder is exactly that type of game!